L2 Database

CODEX · CLASSES · PHANTOM_RANGER

Phantom Ranger

Tier T21 paths

Progression

Skills

Skills acquired by level — each row is a separate SP purchase at the class trainer.

Icon Name Skill Lv. Magic Lv. Description
Bow Mastery Increases P. Atk. by 105.1 when using a bow.
Increases P. Atk. by 111.9 when using a bow.
Increases P. Atk. by 178.8 when using a bow.
Confusion Throws the enemy into confusion, changing their target of attack.
Defense Aura Increases P.Def. by 15%.
Double Shot Supplements P. Atk. with 1230 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
Supplements P. Atk. with 1308 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
Supplements P. Atk. with 1388 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
Drain Health Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Freezing Strike Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Atk.Spd., Casting Spd. and Speed by 20% for 1 minute.
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Atk.Spd., Casting Spd. and Speed by 20% for 1 minute.
Hex Decreases the enemy's P.Def. by 23% for 30 seconds.
Hunter's Expertise Increases the user's damage toward beasts, animals and insects by 10%, but decreases movement Speed by 10% for 10 minutes.
Light Armor Mastery Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Long Shot Increases the bow's range by 400.
Power Break Decreases the enemy's P. Atk. by 23% for 30 seconds.
Soul of Sagittarius Increases the user's Max MP by 10%, M.Atk by 10% and Casting Spd. by 30% for 20 minutes.
Sting Attacks the enemy with 246 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 35 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Attacks the enemy with 262 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 35 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Attacks the enemy with 278 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 45 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Stun Shot Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Supplements the user's P. Atk. with 471 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Supplements the user's P. Atk. with 500 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Vicious Stance Increases Critical Damages by 139. Additionally increased Critical Damage by 3%. Continuously consumes MP proportionately to the user's level.
Increases P. Atk. by 105.1 when using a bow.
Increases P. Atk. by 111.9 when using a bow.
Increases P. Atk. by 178.8 when using a bow.
Throws the enemy into confusion, changing their target of attack.
Supplements P. Atk. with 1230 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
Supplements P. Atk. with 1308 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
Supplements P. Atk. with 1388 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Atk.Spd., Casting Spd. and Speed by 20% for 1 minute.
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Atk.Spd., Casting Spd. and Speed by 20% for 1 minute.
Decreases the enemy's P.Def. by 23% for 30 seconds.
Increases the user's damage toward beasts, animals and insects by 10%, but decreases movement Speed by 10% for 10 minutes.
Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases the bow's range by 400.
Decreases the enemy's P. Atk. by 23% for 30 seconds.
Increases the user's Max MP by 10%, M.Atk by 10% and Casting Spd. by 30% for 20 minutes.
Attacks the enemy with 246 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 35 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Attacks the enemy with 262 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 35 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Attacks the enemy with 278 Power added to P. Atk., decreases the enemy's Speed by 20% and inflicts Bleed causing loss of 45 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Supplements the user's P. Atk. with 471 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Supplements the user's P. Atk. with 500 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Increases Critical Damages by 139. Additionally increased Critical Damage by 3%. Continuously consumes MP proportionately to the user's level.

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