Lv. 1M 38
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Lv. 2M 39
Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Lv. 3M 40
Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Lv. 9M 38
Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Lv. 10M 39
Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Lv. 11M 40
Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Lv. 11M 38
Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Lv. 12M 39
Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Lv. 13M 40
Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.