L2 Database

CODEX · CLASSES · ORC_RAIDER

Orc Raider

Tier T11 paths

Progression

Skills

Skills acquired by level — each row is a separate SP purchase at the class trainer.

Icon Name Skill Lv. Magic Lv. Description
Bandage Cures minor bleeding.
Boost HP Increases Max HP by 60.
Heavy Armor Mastery Increases P.Def. by 1.9 when equipped with heavy armor.
Increases P.Def. by 3.3 when equipped with heavy armor.
Light Armor Mastery Increases P.Def. by 4.2 and Evasion by 3 when equipped with light armor.
Increases P.Def. by 5.3 and Evasion by 3 when equipped with light armor.
Polearm Mastery Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
Power Smash Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 97 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 105 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Stun Attack Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Sword/Blunt Weapon Mastery Increases P. Atk. by 4.5 when using a sword or blunt weapon.
Two-handed Weapon Mastery Increases P. Atk. by 4.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
Vicious Stance Increases Critical Damages by 35. Additionally increased Critical Damage by 3%. Continuously consumes MP proportionately to the user's level.
Wild Sweep Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
Attacks multiple enemies simultaneously with 117 Power added to P. Atk. Requires a polearm. Over-hit is possible.
Attacks multiple enemies simultaneously with 126 Power added to P. Atk. Requires a polearm. Over-hit is possible.
Cures minor bleeding.
Increases Max HP by 60.
Increases P.Def. by 1.9 when equipped with heavy armor.
Increases P.Def. by 3.3 when equipped with heavy armor.
Increases P.Def. by 4.2 and Evasion by 3 when equipped with light armor.
Increases P.Def. by 5.3 and Evasion by 3 when equipped with light armor.
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 97 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 105 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Increases P. Atk. by 4.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
Increases Critical Damages by 35. Additionally increased Critical Damage by 3%. Continuously consumes MP proportionately to the user's level.
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
Attacks multiple enemies simultaneously with 117 Power added to P. Atk. Requires a polearm. Over-hit is possible.
Attacks multiple enemies simultaneously with 126 Power added to P. Atk. Requires a polearm. Over-hit is possible.

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