CODEX · SKILLS · #100 · Levels 1–15
Stun Attack
Supplements the user's P. Atk. with 131 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Stats
Offence & cost
- Trait Shock
- Power 131
- Crit Rate 0%
- Chance 50%
- Ignore Shield No
- MP Cost 33
- MP Initial —
- MP Final 33
- HP Cost —
- Cast Time 1.08s
- Cooldown 3s
Range & targets
- Cast Range 40
- Hit Range 400
- Affect Range —
- Target Enemy
- Affect Scope Single
- Affect Object —
- Limit Of Targets 0
Effect & class
- Duration 9
- Abnormal Lvl 1
- Level Bonus Rate 1
- Skill Type Debuff
- Cast Type Physical
- Operate Type Active
- Property Con
- Attribute None
- Attribute Value 0
Levels
| Lv | Magic Lv | Power | Crit | Effects Δ | Description | ||
|---|---|---|---|---|---|---|---|
| 1 | 18 | 36 | 0 | — | Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 2 | 19 | 39 | 0 | Magic Lvl +1Power +3i_p_attack +3 | Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 3 | 20 | 42 | 0 | Magic Lvl +1Power +3MP End +1 | Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 4 | 22 | 49 | 0 | Magic Lvl +2Power +7MP End +1 | Supplements the user's P. Atk. with 49 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 5 | 23 | 53 | 0 | Magic Lvl +1Power +4i_p_attack +4 | Supplements the user's P. Atk. with 53 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 6 | 24 | 57 | 0 | Magic Lvl +1Power +4MP End +1 | Supplements the user's P. Atk. with 57 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 7 | 26 | 66 | 0 | Magic Lvl +2Power +9MP End +2 | Supplements the user's P. Atk. with 66 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 8 | 27 | 71 | 0 | Magic Lvl +1Power +5MP End +1 | Supplements the user's P. Atk. with 71 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 9 | 28 | 77 | 0 | Magic Lvl +1Power +6MP End +1 | Supplements the user's P. Atk. with 77 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 10 | 30 | 88 | 0 | Magic Lvl +2Power +11MP End +1 | Supplements the user's P. Atk. with 88 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 11 | 31 | 94 | 0 | Magic Lvl +1Power +6MP End +1 | Supplements the user's P. Atk. with 94 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 12 | 32 | 101 | 0 | Magic Lvl +1Power +7MP End +1 | Supplements the user's P. Atk. with 101 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 13 | 34 | 115 | 0 | Magic Lvl +2Power +14MP End +2 | Supplements the user's P. Atk. with 115 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 14 | 35 | 123 | 0 | Magic Lvl +1Power +8MP End +1 | Supplements the user's P. Atk. with 123 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
| 15 | 36 | 131 | 0 | Magic Lvl +1Power +8MP End +1 | Supplements the user's P. Atk. with 131 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible. | ||
Properties
Effects
| |||||||
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End19
Effects
- Paralysis (cannot act)
- Physical Attack (Power 36)
Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End19
Effects
- Paralysis (cannot act)
- Physical Attack (Power 39)
Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End20
Effects
- Paralysis (cannot act)
- Physical Attack (Power 42)
Supplements the user's P. Atk. with 49 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End21
Effects
- Paralysis (cannot act)
- Physical Attack (Power 49)
Supplements the user's P. Atk. with 53 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End21
Effects
- Paralysis (cannot act)
- Physical Attack (Power 53)
Supplements the user's P. Atk. with 57 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End22
Effects
- Paralysis (cannot act)
- Physical Attack (Power 57)
Supplements the user's P. Atk. with 66 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End24
Effects
- Paralysis (cannot act)
- Physical Attack (Power 66)
Supplements the user's P. Atk. with 71 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End25
Effects
- Paralysis (cannot act)
- Physical Attack (Power 71)
Supplements the user's P. Atk. with 77 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End26
Effects
- Paralysis (cannot act)
- Physical Attack (Power 77)
Supplements the user's P. Atk. with 88 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End27
Effects
- Paralysis (cannot act)
- Physical Attack (Power 88)
Supplements the user's P. Atk. with 94 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End28
Effects
- Paralysis (cannot act)
- Physical Attack (Power 94)
Supplements the user's P. Atk. with 101 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End29
Effects
- Paralysis (cannot act)
- Physical Attack (Power 101)
Supplements the user's P. Atk. with 115 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End31
Effects
- Paralysis (cannot act)
- Physical Attack (Power 115)
Supplements the user's P. Atk. with 123 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End32
Effects
- Paralysis (cannot act)
- Physical Attack (Power 123)
Supplements the user's P. Atk. with 131 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Effects
Properties
- MP End33
Effects
- Paralysis (cannot act)
- Physical Attack (Power 131)
Enchants
| Enchant | Magic Lv | Abnormal | Effects Δ | Description | ||
|---|---|---|---|---|---|---|
| +1 | 76 | 1 | — | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 794. | ||
| ||||||
| +2 | 76 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 799. | ||
| ||||||
| +3 | 76 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 803. | ||
| ||||||
| +4 | 77 | 1 | Magic Lvl +1i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 808. | ||
| ||||||
| +5 | 77 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 813. | ||
| ||||||
| +6 | 77 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 817. | ||
| ||||||
| +7 | 78 | 1 | Magic Lvl +1i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 822. | ||
| ||||||
| +8 | 78 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 827. | ||
| ||||||
| +9 | 78 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 831. | ||
| ||||||
| +10 | 79 | 1 | Magic Lvl +1i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 836. | ||
| ||||||
| +11 | 79 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 840. | ||
| ||||||
| +12 | 79 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 845. | ||
| ||||||
| +13 | 80 | 1 | Magic Lvl +1i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 850. | ||
| ||||||
| +14 | 80 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 854. | ||
| ||||||
| +15 | 80 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 859. | ||
| ||||||
| +16 | 81 | 1 | Magic Lvl +1i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 864. | ||
| ||||||
| +17 | 81 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 868. | ||
| ||||||
| +18 | 81 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 873. | ||
| ||||||
| +19 | 82 | 1 | Magic Lvl +1i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 878. | ||
| ||||||
| +20 | 82 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 882. | ||
| ||||||
| +21 | 82 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 887. | ||
| ||||||
| +22 | 83 | 1 | Magic Lvl +1i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 891. | ||
| ||||||
| +23 | 83 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 896. | ||
| ||||||
| +24 | 83 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 901. | ||
| ||||||
| +25 | 84 | 1 | Magic Lvl +1i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 905. | ||
| ||||||
| +26 | 84 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 910. | ||
| ||||||
| +27 | 84 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 915. | ||
| ||||||
| +28 | 85 | 1 | Magic Lvl +1i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 919. | ||
| ||||||
| +29 | 85 | 1 | i_p_attack +5 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 924. | ||
| ||||||
| +30 | 85 | 1 | i_p_attack +4 | Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 928. | ||
| ||||||
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 794.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 794)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 799.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 799)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 803.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 803)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 808.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 808)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 813.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 813)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 817.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 817)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 822.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 822)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 827.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 827)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 831.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 831)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 836.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 836)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 840.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 840)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 845.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 845)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 850.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 850)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 854.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 854)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 859.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 859)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 864.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 864)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 868.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 868)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 873.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 873)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 878.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 878)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 882.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 882)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 887.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 887)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 891.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 891)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 896.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 896)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 901.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 901)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 905.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 905)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 910.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 910)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 915.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 915)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 919.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 919)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 924.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 924)
Launches a stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Enchant Power: Increases Power. Power 928.
Effects
- Paralysis (cannot act)
- Physical Attack (Power 928)