L2 Database

CODEX · CLASSES · BOUNTY_HUNTER

Bounty Hunter

Tier T21 paths

Progression

Skills

Skills acquired by level — each row is a separate SP purchase at the class trainer.

Icon Name Skill Lv. Magic Lv. Description
Blunt Mastery Increases P. Atk. by 23.7 when using a blunt weapon. Increases expertise in using blunt weapon, making it possible to use it more skillfully.
Increases P. Atk. by 25.4 when using a blunt weapon. Increases expertise in using blunt weapon, making it possible to use it more skillfully.
Increases P. Atk. by 27.1 when using a blunt weapon. Increases expertise in using blunt weapon, making it possible to use it more skillfully.
Crystallize Makes C-Grade crystallization possible.
Fake Death Plays dead to keep a monster from attacking. Consumes 10 MP per second.
Fast HP Recovery Increases HP Regeneration by 1.7.
Fatal Strike Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Hammer Crush Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Heavy Armor Mastery Increases P.Def. by 20.4 when equipped with heavy armor.
Increases P.Def. by 21.6 when equipped with heavy armor.
Increases P.Def. by 22.8 when equipped with heavy armor.
Light Armor Mastery Increases P.Def. by 21.5 and Evasion by 6 when equipped with light armor.
Increases P.Def. by 22.7 and Evasion by 6 when equipped with light armor.
Increases P.Def. by 24 and Evasion by 6 when equipped with light armor.
Polearm Mastery Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.
Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets.
Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets.
Vital Force Increases HP Regeneration by 2.9 and MP Recovery Bonus by 2.2 when sitting.
Whirlwind Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
Increases P. Atk. by 23.7 when using a blunt weapon. Increases expertise in using blunt weapon, making it possible to use it more skillfully.
Increases P. Atk. by 25.4 when using a blunt weapon. Increases expertise in using blunt weapon, making it possible to use it more skillfully.
Increases P. Atk. by 27.1 when using a blunt weapon. Increases expertise in using blunt weapon, making it possible to use it more skillfully.
Makes C-Grade crystallization possible.
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Increases P.Def. by 20.4 when equipped with heavy armor.
Increases P.Def. by 21.6 when equipped with heavy armor.
Increases P.Def. by 22.8 when equipped with heavy armor.
Increases P.Def. by 21.5 and Evasion by 6 when equipped with light armor.
Increases P.Def. by 22.7 and Evasion by 6 when equipped with light armor.
Increases P.Def. by 24 and Evasion by 6 when equipped with light armor.
Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.
Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets.
Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets.
Increases HP Regeneration by 2.9 and MP Recovery Bonus by 2.2 when sitting.
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

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