L2 Database

CODEX · CLASSES · PLAIN_WALKER

Plain Walker

Tier T21 paths

Progression

Skills

Skills acquired by level — each row is a separate SP purchase at the class trainer.

Icon Name Skill Lv. Magic Lv. Description
Backstab Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Charm Decreases the enemy's aggression toward the user by 252.
Decreases the enemy's aggression toward the user by 259.
Decreases the enemy's aggression toward the user by 266.
Critical Chance Increases Critical Rate by 30%.
Dagger Mastery Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Deadly Blow Attacks the target's vital spot with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Attacks the target's vital spot with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Attacks the target's vital spot with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Defense Aura Increases P.Def. by 15%.
Elemental Heal Restores one's own HP with 236 Power.
Restores one's own HP with 245 Power.
Restores one's own HP with 254 Power.
Entangle Decreases the enemy's Speed by 30% for 1 minute.
Execution Increases the user's damage toward humanoids by 10% for 10 minutes.
Fake Death Plays dead to keep a monster from attacking. Consumes 10 MP per second.
Light Armor Mastery Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Poison Recovery Cures the user of moderate poisoning.
Silent Move Disables preemptive attacks from enemies. Decreases Speed by 40% and Increases resistance to Fire, Water, Wind and Earth attacks by 10%. Continuously consumes MP.
Spirit Barrier Increases the user's M.Def. by 15% for 20 minutes.
Unlock There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.
Vicious Stance Increases Critical Damages by 139. Additionally increased Critical Damage by 3%. Continuously consumes MP proportionately to the user's level.
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back with a 2% chance for Half-kill. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Decreases the enemy's aggression toward the user by 252.
Decreases the enemy's aggression toward the user by 259.
Decreases the enemy's aggression toward the user by 266.
Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Attacks the target's vital spot with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Attacks the target's vital spot with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Attacks the target's vital spot with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Restores one's own HP with 236 Power.
Restores one's own HP with 245 Power.
Restores one's own HP with 254 Power.
Decreases the enemy's Speed by 30% for 1 minute.
Increases the user's damage toward humanoids by 10% for 10 minutes.
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Disables preemptive attacks from enemies. Decreases Speed by 40% and Increases resistance to Fire, Water, Wind and Earth attacks by 10%. Continuously consumes MP.
Increases the user's M.Def. by 15% for 20 minutes.
There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.
Increases Critical Damages by 139. Additionally increased Critical Damage by 3%. Continuously consumes MP proportionately to the user's level.

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