L2 Database

CODEX · CLASSES · TYRANT

Tyrant

Tier T21 paths

Progression

Skills

Skills acquired by level — each row is a separate SP purchase at the class trainer.

Icon Name Skill Lv. Magic Lv. Description
Agile Movement Increases Accuracy by 3 and Speed by 10 when equipped with light armor.
Burning Fist Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Hurls a Fire type iron-fist to attack the target with 549 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Hurls a Fire type iron-fist to attack the target with 583 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Cripple Decreases the enemy's Speed by 20% for 30 seconds. Requires a fist weapon.
Fist Weapon Mastery Increases P. Atk. by 23.7 when using a fist weapon.
Increases P. Atk. by 25.4 when using a fist weapon.
Increases P. Atk. by 27.1 when using a fist weapon.
Focused Force Channels force energy when using a fist weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
Force Blaster Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a fist weapon. Over-hit and critical hit are possible.
Discharges a powerful energy beam at the enemy with 458 Power added to P. Atk. Requires a fist weapon. Over-hit and critical hit are possible.
Discharges a powerful energy beam at the enemy with 486 Power added to P. Atk. Requires a fist weapon. Over-hit and critical hit are possible.
Hurricane Assault Supplements the user's P. Atk. with 607 Power to strike the target with rapid consecutive strikes. Requires a fist weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 646 Power to strike the target with rapid consecutive strikes. Requires a fist weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 729 Power to strike the target with rapid consecutive strikes. Requires a fist weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
Light Armor Mastery Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Puma Spirit Totem Possessed by a Puma's soul, the user's Accuracy increases by 20 and Atk. Spd. by 20% for 2 minutes. Requires a fist weapon.
Soul Breaker Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Hurls an iron-fist to attack the target with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Hurls an iron-fist to attack the target with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Increases Accuracy by 3 and Speed by 10 when equipped with light armor.
Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Hurls a Fire type iron-fist to attack the target with 549 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Hurls a Fire type iron-fist to attack the target with 583 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Decreases the enemy's Speed by 20% for 30 seconds. Requires a fist weapon.
Increases P. Atk. by 23.7 when using a fist weapon.
Increases P. Atk. by 25.4 when using a fist weapon.
Increases P. Atk. by 27.1 when using a fist weapon.
Channels force energy when using a fist weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a fist weapon. Over-hit and critical hit are possible.
Discharges a powerful energy beam at the enemy with 458 Power added to P. Atk. Requires a fist weapon. Over-hit and critical hit are possible.
Discharges a powerful energy beam at the enemy with 486 Power added to P. Atk. Requires a fist weapon. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 607 Power to strike the target with rapid consecutive strikes. Requires a fist weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 646 Power to strike the target with rapid consecutive strikes. Requires a fist weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 729 Power to strike the target with rapid consecutive strikes. Requires a fist weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
Increases P.Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Increases P.Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Possessed by a Puma's soul, the user's Accuracy increases by 20 and Atk. Spd. by 20% for 2 minutes. Requires a fist weapon.
Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Hurls an iron-fist to attack the target with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Hurls an iron-fist to attack the target with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.

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