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Displaying 200 out of 6622 items. To view all, restrict the search criteria.
A-/ S- Grade Item Set Box (Magic Use) One can receive A- and S-grade Supplies for wizards by double clicking. (Can be used when the weight gauge is below 80% and there are more than 10 empty inventory slots.) |
A-/ S- Grade Item Set Box (Warrior Use) One can receive A- and S-grade Supplies for Warriors by double clicking. (Can be used when the weight gauge is below 80% and there are more than 10 empty inventory slots.) |
Abyss Oil High-Grade Reagent |
Accessory Life Stone - Level 46 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 46 and above when augmenting items. |
Accessory Life Stone - Level 49 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 49 and above when augmenting items. |
Accessory Life Stone - Level 52 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 52 and above when augmenting items. |
Accessory Life Stone - Level 55 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 55 and above when augmenting items. |
Accessory Life Stone - Level 58 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 58 and above when augmenting items. |
Accessory Life Stone - Level 61 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 61 and above when augmenting items. |
Accessory Life Stone - Level 64 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 64 and above when augmenting items. |
Accessory Life Stone - Level 67 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 67 and above when augmenting items. |
Accessory Life Stone - Level 70 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 70 and above when augmenting items. |
Accessory Life Stone - Level 76 A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 76 and above when augmenting items. |
Accessory Life Stone - Level 76 - Event A mineral stone that solidifies inside a monster by a physical or magic hit. It can be used when augmenting accessories, and characters level 76 and above can use it. |
Accessory Life Stone - Level 76 - Loyalty A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 76 and above when augmenting items. |
Accessory Life Stone - Level 80 - Loyalty A mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 80 and above when augmenting items. |
Accessory Life Stone - Level 80 - Event A mineral stone that solidifies inside a monster by a physical or magic hit. It can be used when augmenting accessories, and characters level 80 and above can use it. |
Accessory Life Stone - Level 80 A mineral stone that solidifies inside a monster by a physical or magic hit. It can be used when augmenting accessories, and characters level 80 and above can use it. |
Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
Adamantite Earring Masterwork Item that increases own M.Def. |
Adamantite Earring Gemstone Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops. |
Adamantite Necklace Masterwork Item that increases own M.Def. |
Adamantite Necklace Chain Main ingredient definitely required for a Dwarf to make admantite necklace. Can also be sold at ordinary shops. |
Adamantite Nugget A material used to make Dwarven items. Can be sold in any shop. |
Adamantite Ring Masterwork Item that increases own M.Def. |
Adamantite Ring Wire Main ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops. |
Aden Castle Earring Earring given to the guardian of Aden territory. Mental Attack +10%, Stun Defense +10%. Only one effect is applied when wearing two earrings with the same effect. |
Aden Castle Necklace Necklace given to the guardian of Aden Castle. Mental Attack +15%, Stun Defense +15%. |
Aden Castle Ring Ring given to the guardian of Aden Castle. Mental Attack +5%, Stun Defense +5%. Only one effect is applied when wearing two rings with the same effect. |
Aden Disguise Scroll Allows you to hide your name when participating in a battle in Aden Territory. |
Aden Supply Box - Belt - Grade B, C A box that has the symbol of Aden. At a certain rate, a low grade belt can be acquired. |
Aden Supply Box - Belt - Grade S, A A box that has the symbol of Aden. Has a chance of containing a high grade belt. |
Aden Supply Box - Magic Ornament - Grade S, A A box that has the symbol of Aden. A high grade magic pouch that's attached to the belt can be acquired at a certain rate. |
Aden Supply Box - Magic Pin - Grade S, A A box that has the symbol of Aden. Has a chance of containing a high grade magic pin that can be attached to a belt. |
Aden Supply Box - Magic Pin - Grade B, C A box that has the symbol of Aden. A low grade magic pin that's attached to the belt can be acquired at a certain rate. |
Aden Supply Box - Magic Pouch - Grade B, C A box that has the symbol of Aden. A low grade magic Pouch that's attached to the belt can be acquired at a certain rate. |
Aden Supply Box - Magic Pouch - Grade S, A A box that has the symbol of Aden. Has a chance of containing a high grade magic pouch that can be attached to a belt. |
Aden Supply Box - Magic Rune Clip - Grade S, A A box that has the symbol of Aden. A high grade magic Rune clip that's attached to the belt can be acquired at a certain rate. |
Aden Territory Badge Badge bearing the mark of Aden territory. |
Admiral's Hat Admiral's Hat. Uses 2 hair accessory slots. |
Adventurer's Box: B-Grade Accessory (High Grade) Has a chance of containing a B-Grade, high quality accessory. |
Adventurer's Box: B-Grade Accessory (Low Grade) Has a chance of containing a B-Grade, low quality accessory. |
Adventurer's Box: C-Grade Accessory (High Grade) Has a chance of containing a C-Grade, high quality accessory. |
Adventurer's Box: C-Grade Accessory (Low Grade) Has a chance of containing a C-Grade, low quality accessory. |
Adventurer's Box: C-Grade Accessory (Medium Grade) Has a chance of containing a C-Grade, medium quality accessory. |
Adventurer's Box: Cradle of Creation Has a chance of containing a Cradle of Creation. |
Adventurer's Box: Hair Accessory Has a chance of containing a Raider's Hair Accessory. |
Adventurer's Magic Accessory Exchange Coupon Use this exchange coupon to borrow magic accessories from the Adventurers' Guild. |
Afro Hair Afro style hair. Uses 2 hair accessory slots. |
Agathion Summon Bracelet - Knight Summons an Agathion. |
A-Grade Item Set Box (Magic Use) One can receive A-grade Supplies for Wizards by double clicking. (Can be used when the weight gauge is below 80% and there are more than 10 empty inventory slots.) |
A-Grade Item Set Box (Warrior Use) One can receive A-grade Supplies for Warriors by double clicking. (Can be used when the weight gauge is below 80% and there are more than 10 empty inventory slots.) |
Akat Long Bow Bestows one of the following functions: Guidance, Evasion or Risk Focus. |
Akat Long Bow - Guidance <Soul Crystal Enhancement> Increases Accuracy by 10. |
Akat Long Bow - Evasion <Soul Crystal Enhancement> Increases Evasion by 10. |
Akat Long Bow - Risk Focus <Soul Crystal Enhancement> When HP drops to 60% or below, increases Critical Attack by 90. |
Akat Long Bow and Steel Arrow One can receive an Akat Long Bow and iron arrows by double clicking. (Can be used when the weight gauge is below 60% and there are more than 10 empty inventory slots.) |
Akat Longbow Shaft A key material that Dwarves use to make the Akat Long Bow. Can be sold in any shop. |
Alacrity Potion A magical potion that increases Atk. Spd. |
Alliance Manifesto Item needed for a clan leader to raise the clan to level 4. |
Alya Fang Double-click to wear. Only for hatchlings. |
Ancient Adena Money that is circulated only within the Lords of Dawn and Revolutionaries of Dusk. It is also used when trading with the Blacksmith of Mammon. |
Ancient Book - Anti-Summoning Field Spellbook needed to learn Anti-Summoning Field. Can be used by an Arcana Lord, Elemental Master, and Spectral Master at level 80. Double-click to use. |
Ancient Book - Cyclone Spellbook needed to learn Cyclone. Can be used by a Storm Screamer at level 80. Double-click to use. |
Ancient Book - Day of Doom Spellbook needed to learn Day of Doom. Can be used by a Soultaker at level 80. Double-click to use. |
Ancient Book - Flames of Invincibility Spellbook needed to learn Flames of Invincibility. Can be used by a Dominator at level 80. Double-click to use. |
Ancient Book - Gehenna Spellbook needed to learn Gehenna. Can be used by a Soultaker at level 80. Double-click to use. |
Ancient Book - Mass Recharge Spellbook needed to learn Mass Recharge. Can be used by an Eva's Saint and Shillien Saint at level 80. Double-click to use. |
Ancient Book - Miracle Spellbook needed to learn Miracle. Can be used by a Cardinal at level 80. Double-click to use. |
Ancient Book - Purification Field Spellbook needed to learn Purification Field. Can be used by a Cardinal and Hierophant at level 80. Double-click to use. |
Ancient Book - Raging Waves Spellbook needed to learn Raging Waves. Can be used by a Mystic Muses at level 80. Double-click to use. |
Ancient Book - Symbol of Defense Spellbook needed to learn Symbol of Defense. Can be used by a Phoenix Knight, Hell Knight, Eva's Templar, and Shillien Templar at level 80. Double-click to use. |
Ancient Book - Symbol of Energy Spellbook needed to learn Symbol of Energy. Can be used by a Duelist and Grand Khavatari at level 80. Double-click to use. |
Ancient Book - Symbol of Honor Spellbook needed to learn Symbol of Honor. Can be used by a Dreadnought and Maestro at level 80. Double-click to use. |
Ancient Book - Symbol of Noise Spellbook needed to learn Symbol of Noise. Can be used by a Sword Muse and Spectral Dancer at level 80. Double-click to use. |
Ancient Book - Symbol of Resistance Spellbook needed to learn Symbol of Resistance. Can be used by a Titan and Seeker at level 80. Double-click to use. |
Ancient Book - Symbol of the Assassin Spellbook needed to learn Symbol of Assassin. Can be used by a Adventurer, Windrider and a Ghost Hunter at level 80. Double-click to use. |
Ancient Book - Symbol of the Sniper Spellbook needed to learn Symbol of Sniper. Can be used by a Sagittarius, Ghost Sentinel, and Moonlight Sentinel at level 80. Double-click to use. |
Ancient Book - Volcano Spellbook needed to learn Volcano. Can be used by an Archmage at level 80. Double-click to use. |
Ancient Book: Divine Inspiration (Original Version) Awakens a forgotten ability. Those who lack the requisite knowledge cannot understand its contents. Double-click to use (Can only be used by characters level 80 or higher.) |
Ancient Scroll: Enchant Armor (A-Grade) When enchanted, increases P. Def. by 1 for A-Grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When enchant fails, the item is not crystallized and the existing enchant value is maintained. When armor is enchanted up to +4, HP increases according to the enchant value. Cannot be used on armor that are +7 or above. |
Ancient Scroll: Enchant Armor (B-Grade) When enchanted, increases P. Def. by 1 for B-Grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When enchant fails, the item is not crystallized and the existing enchant value is maintained. When armor is enchanted up to +4, HP increases according to the enchant value. Cannot be used on armor that are +8 or above. |
Ancient Scroll: Enchant Armor (C-Grade) When enchanted, increases P. Def. by 1 for C-Grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When enchant fails, the item is not crystallized and the existing enchant value is maintained. When armor is enchanted up to +4, HP increases according to the enchant value. Cannot be used on armor that are +9 or above. |
Ancient Scroll: Enchant Armor (S-Grade) When enchanted, increases P. Def. by 1 for S-Grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When enchant fails, the item is not crystallized and the existing enchant value is maintained. When armor is enchanted up to +4, HP increases according to the enchant value. Cannot be used on armor that are +6 or above. |
Ancient Scroll: Enchant Weapon (A-Grade) When enchanted, increases P. Atk. by 4 for A-Grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. Increases P. Atk. by 5 for two-handed swords, two-handed blunts, dualswords, and hand-to-hand combat weapons. Increases P. Atk. by 8 for bows. Increases P. Atk. by 3 for all weapons. From +4, P. Atk. and M. Atk. increase by 2 times. When enchant fails, the item is not crystallized and the existing enchant value is maintained. Cannot be used on weapons that are +7 or above. |
Ancient Scroll: Enchant Weapon (B-Grade) When enchanted, increases P. Atk. by 3 for B-Grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. Increases P. Atk. by 4 for two-handed swords, two-handed blunts, dualswords, and hand-to-hand combat weapons. Increases P. Atk. by 6 for bows. Increases P. Atk. by 3 for all weapons. From +4, P. Atk. and M. Atk. increase by 2 times. When enchant fails, the item is not crystallized and the existing enchant value is maintained. Cannot be used on weapons that are +8 or above. |
Ancient Scroll: Enchant Weapon (C-Grade) When enchanted, increases P. Atk. by 3 for C-Grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. Increases P. Atk. by 4 for two-handed swords, two-handed blunts, dualswords, and hand-to-hand combat weapons. Increases P. Atk. by 6 for bows. Increases P. Atk. by 3 for all weapons. From +4, P. Atk. and M. Atk. increase by 2 times. When enchant fails, the item is not crystallized and the existing enchant value is maintained. Cannot be used on weapons that are +9 or above. |
Ancient Scroll: Enchant Weapon (S-Grade) When enchanted, increases P. Atk. by 5 for S-Grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. Increases P. Atk. by 6 for two-handed swords, two-handed blunts, dualswords, and hand-to-hand combat weapons. Increases P. Atk. by 10 for bows. Increases P. Atk. by 4 for all weapons. From +4, P. Atk. and M. Atk. increase by 2 times. When enchant fails, the item is not crystallized and the existing enchant value is maintained. Cannot be used on weapons that are +6 or above. |
Ancient Tome of the Demon A book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open. |
Angel Halo Hair accessory imbued with Holy energy. It uses 2 hair accessory slots. |
Angel Slayer Bestows one of the following functions: Critical Damage, Leech or Haste. |
Angel Slayer - Critical Damage <Soul Crystal Enhancement> Increases P. Atk. by 265 on a critical attack. Additionally increases damage inflicted during PvP. |
Angel Slayer - Leech <Soul Crystal Enhancement> Restores 3% of melee damage inflicted upon the enemy to your own HP. Additionally increases damage inflicted during PvP. |
Angel Slayer - Haste <Soul Crystal Enhancement> Increases Atk. Spd. by 7%. Additionally increases damage inflicted during PvP. |
Angel Slayer - Great Gale Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Critical Damage, Leech or Haste. |
Angel Slayer - Great Gale - Critical Damage Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement> Increases P. Atk. by 265 on a critical attack. Additionally increases damage inflicted during PvP. |
Angel Slayer - Great Gale - Leech Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement> Restores 3% of melee damage inflicted upon the enemy to your own HP. Additionally increases damage inflicted during PvP. |
Angel Slayer - Great Gale - Haste Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement> Atk. Spd. increases by 7%. Additionally increases damage inflicted during PvP. |
Angel Slayer - Great Gale {PvP} - Critical Damage Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement> Increases P. Atk. by 265 during a critical attack. Additionally increases damage inflicted during PvP. Has a chance to cancel the target of an attacking enemy when being attacked. |
Angel Slayer - Great Gale {PvP} - Leech Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement> Recovers as HP 3% of the damage inflicted upon the enemy with a close range general attack. Additionally increases damage inflicted during PvP. Has a chance to cancel the target of an attacking enemy when being attacked. |
Angel Slayer - Great Gale {PvP} - Haste Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement> Atk. Spd. increases by about 7%. Additionally increases damage inflicted during PvP. Has a chance to cancel the target of an attacking enemy when being attacked. |
Angel Slayer {PvP} - Critical Damage <Soul Crystal Enhancement> Critical Damage increased by 265. Increases damage in PvP. Has a chance to cancel the target of an attacking enemy when being attacked. |
Angel Slayer {PvP} - Leech <Soul Crystal Enhancement> Recovers as HP 3% of the damage inflicted upon the enemy with a close range general attack. Additionally increases damage inflicted during PvP. Has a chance to cancel the target of an attacking enemy when being attacked. |
Angel Slayer {PvP} - Haste <Soul Crystal Enhancement> Atk. Spd. increases by about 7%. Additionally increases damage inflicted during PvP. Has a chance to cancel the target of an attacking enemy when being attacked. |
Angel Slayer Blade Main ingredient required for a Dwarf to make a Angel Slayer. Can also be sold at ordinary shops. |
Angelic Essence Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful. |
Angelic Essence (A-Grade) Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. |
Angelic Essence (B-Grade) Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. |
Angelic Essence (C-Grade) Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. |
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
Anomic Crystal Can be exchanged for useful goods at Alchemist Merwin. |
Antharas Slayer Circlet The circlet presented to a player who has defeated Antharas. |
Antidote A reagent that neutralizes poison. |
Antiplague Double-click to wear. Only for hatchlings. |
Apella Boots - Light Armor Cannot be exchanged or dropped. |
Apella Brigandine One-piece upper and lower body armor. No exchange/drop available. |
Apella Doublet One-piece upper and lower body armor. No exchange/drop available. |
Apella Gauntlet - Heavy Cannot be exchanged or dropped. |
Apella Helm Cannot be exchanged or dropped. |
Apella Leather Gloves - Light Armor Cannot be exchanged or dropped. |
Apella Plate Armor One-piece upper and lower body armor. No exchange/drop available. |
Apella Sandals - Robe Cannot be exchanged or dropped. |
Apella Silk Gloves - Robe Cannot be exchanged or dropped. |
Apella Solleret - Heavy Cannot be exchanged or dropped. |
Apiga Money used by cursed creatures. Take it to a magic lab for a reward. |
Apprentice Adventurer's Bone Club Apprentice Adventurer's Bone Club. This item cannot be exchanged, dropped, crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. |
Apprentice Adventurer's Bow Apprentice Adventurer's Bow. This item cannot be exchanged, dropped, crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. |
Apprentice Adventurer's Cestus Apprentice Adventurer's Cestus. This item cannot be exchanged, dropped, crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. |
Apprentice Adventurer's Knife Apprentice Adventurer's Knife. This item cannot be exchanged, dropped, crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. |
Apprentice Adventurer's Long Sword Apprentice Adventurer's Long Sword. This item cannot be exchanged, dropped, crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. |
Apprentice Adventurer's Staff Apprentice Adventurer's Staff. This item cannot be exchanged, dropped, crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. |
Apprentice Adventurer's Weapon Exchange Coupon An exchange coupon that is needed to borrow weapons for apprentice adventurers from the Adventurers' Guide. |
Apprentice's Staff For the PC Caf? coupon event. This item cannot be exchanged, dropped, crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. |
Aqualis Crystal The crystal contains the life energy of the raid boss Aqualis. Researcher Elarion at Parnassus can exchange it for valuable goods. |
Aquastone Necklace Chain A key material that Dwarves use to make the Aquastone Necklace. Can be sold in any shop. |
Aquastone Ring Wire A key material that Dwarves use to make the Aquastone Ring. Can be sold in any shop. |
Arcana Mace - Acumen <Soul Crystal Enhancement> Increases Casting Spd. by 15%. Additionally increases damage inflicted during PvP. |
Arcana Mace - Conversion <Soul Crystal Enhancement> Increases Max MP by 60% and decreases Max HP by 40%. Additionally increases damage inflicted during PvP. |
Arcana Mace - Mana Up <Soul Crystal Enhancement> Increases Max MP by 30%. Additionally increases damage inflicted during PvP. |
Arcana Mace Bestows one of the following functions: Acumen, Conversion or Mana Up. |
Arcana Mace - Hail Masterwork Item that increases M.Atk. It can bestow one of the following functions: Acumen, MP Regeneration or Mana Up. |
Arcana Mace - Hail - Acumen Masterwork Item that increases M.Atk. <Soul Crystal Enhancement> Increases Casting Spd. by 15%. Additionally increases damage inflicted during PvP. |
Arcana Mace - Hail - Conversion Masterwork Item that increases M.Atk. <Soul Crystal Enhancement> Increases Max MP by 60% and decreases Max HP by 40%. Additionally increases damage inflicted during PvP. |
Arcana Mace - Hail - Mana Up Masterwork Item that increases M.Atk. <Soul Crystal Enhancement> Increases Max MP by 30%. Additionally increases damage inflicted during PvP. |
Arcana Mace - Hail {PvP} - Acumen Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Increases Casting Spd. by 15%. Additionally increases damage inflicted during PvP. Has a chance of increasing M.Atk. when being attacked. |
Arcana Mace - Hail {PvP} - Conversion Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Increases Max MP by 60% and decreases Max HP by 40%. Additionally increases damage inflicted during PvP. Has a chance of increasing M.Atk. when being attacked. |
Arcana Mace - Hail {PvP} - Mana Up Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Max MP increases by 30%. Additionally increases damage inflicted during PvP. Has a chance of increasing M.Atk. when being attacked. |
Arcana Mace {PvP} - Acumen <Soul Crystal Enhancement> Increases Casting Spd. by 15%. Additionally increases damage inflicted during PvP. Has a chance of increasing M.Atk. when being attacked. |
Arcana Mace {PvP} - Conversion <Soul Crystal Enhancement> Increases Max MP by 60% and decreases Max HP by 40%. Additionally increases damage inflicted during PvP. Has a chance of increasing M.Atk. when being attacked. |
Arcana Mace {PvP} - Mana Up <Soul Crystal Enhancement> Max MP increases by 30%. Additionally increases damage inflicted during PvP. Has a chance of increasing M.Atk. when being attacked. |
Arcana Mace Head Main ingredient required for a Dwarf to make the sealed Arcana Mace. Can also be sold at ordinary shops. |
Arcsmith's Anvil Material used by a Dwarf to make an item. It can be sold at a regular store. |
Armor of Nightmare Masterwork Item that increases the ability to reflect part of damage from close melee attacks back to enemy and effectiveness of Hold attacks. |
Armor of Nightmare Full body armor. |
Armor of Nightmare {PvP} Full body armor. Decreases damage received during PvP and has a chance to increase resistances to Paralysis, Hold, Sleep, Stun and buff-cancelling attacks. |
Armor of Nightmare {PvP} Masterwork Item that increases the ability to reflect part of damage from close melee attacks back to enemy and effectiveness of Hold attacks. Decreases damage received during PvP and has a chance to increase resistances to Paralysis, Hold, Sleep, Stun and buff-cancelling attacks. |
Arrow-Pierced Apple Arrow-pierced Apple. It can be worn on the head. Uses 2 hair accessory slots. |
Art of Battle Axe - Health <Soul Crystal Enhancement> Increases Max HP by 25%. |
Art of Battle Axe - Risk Focus <Soul Crystal Enhancement> Increases Critical by 99 when HP drops to 60% or lower. |
Art of Battle Axe - Haste <Soul Crystal Enhancement> Increases Atk. Spd. by 6%. |
Art of Battle Axe Bestows one of the following functions: Health, Risk Focus or Haste. |
Art of Battle Axe - Landslide Masterwork Item that increases chance to stun. Bestows one of the following functions: Health, Risk Focus or Haste. |
Art of Battle Axe - Landslide - Health Masterwork Item that increases chance to stun. <Soul Crystal Enhancement> Increases Max HP by 25%. |
Art of Battle Axe - Landslide - Risk Focus Masterwork Item that increases chance to stun. <Soul Crystal Enhancement> Increases Critical by 99 when HP is 60% or below. |
Art of Battle Axe - Landslide - Haste Masterwork Item that increases chance to stun. <Soul Crystal Enhancement> Increases Atk. Spd. by 6%. |
Art of Battle Axe - Landslide {PvP} - Health Masterwork Item that increases chance to stun. <Soul Crystal Enhancement> Increases Max HP by 25%. Additionally increases damage inflicted during PvP. Has a chance to increase resistance against negative effects when being attacked. |
Art of Battle Axe - Landslide {PvP} - Risk Focus Masterwork Item that increases chance to stun. <Soul Crystal Enhancement> Increases Critical by 99 when HP is 60% or below. Additionally increases damage inflicted during PvP. Has a chance to increase resistance against negative effects when being attacked. |
Art of Battle Axe - Landslide {PvP} - Haste Masterwork Item that increases chance to stun. <Soul Crystal Enhancement> Increases Atk. Spd. by 6%. Additionally increases damage inflicted during PvP. Has a chance to increase resistance against negative effects when being attacked. |
Art of Battle Axe {PvP} - Health <Soul Crystal Enhancement> Increases Max HP by 25%. Additionally increases damage inflicted during PvP. Has a chance to increase resistance against negative effects when being attacked. |
Art of Battle Axe {PvP} - Risk Focus <Soul Crystal Enhancement> Increases Critical by 99 when HP drops to 60% or lower. Additionally increases damage inflicted during PvP. Has a chance to increase resistance against negative effects when being attacked. |
Art of Battle Axe {PvP} - Haste <Soul Crystal Enhancement> Increases Atk. Spd. by 6%. Additionally increases damage inflicted during PvP. Has a chance to increase resistance against negative effects when being attacked. |
Art of Battle Axe Blade Main ingredient definitely required for a Dwarf to make Art of Battle Axe. Can also be sold at ordinary shops. |
Arthro Nail - Critical Poison <Soul Crystal Enhancement> Increases the effectiveness of Poison attacks by 20% and has a 40% chance to poison the target with a normal critical hit. |
Arthro Nail - Risk Evasion <Soul Crystal Enhancement> Increases Evasion by 6 when HP drops to 60% or lower. |
Arthro Nail - Risk Haste <Soul Crystal Enhancement> Increases Atk. Spd. by 10% when HP drops to 60% or lower. |
Arthro Nail Bestows one of the following functions: Critical Poison, Risk Evasion or Risk Haste. |
Arthro Nail - Destruction Masterwork Item that increases P. Atk. Bestows one of the following functions: Critical Poison, Risk Evasion or Risk Haste. |
Arthro Nail - Destruction - Critical Poison Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> Increases the effectiveness of Poison attacks by 20% and has a 40% chance to poison the target with a normal critical hit. |
Arthro Nail - Destruction - Risk Evasion Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> Increases Evasion by 6 when HP drops to 60% or lower. |
Arthro Nail - Destruction - Risk Haste Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> Increases Atk. Spd. by 6% when HP drops to 60% or lower. |
Arthro Nail - Destruction {PvP} - Critical Poison Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> Increases the effectiveness of Poison attacks by 20% and has a 40% chance to poison the target with a normal critical hit. Additionally increases damage inflicted during PvP. Has a chance of increasing PvP damage when being attacked. |
Arthro Nail - Destruction {PvP} - Risk Evasion Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> Increases Evasion by 6 when HP drops to 60% or lower. Additionally increases damage inflicted during PvP. Has a chance of increasing PvP damage when being attacked. |
Arthro Nail - Destruction {PvP} - Risk Haste Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> Increases Atk. Spd. by 6% when HP drops to 60% or lower. Additionally increases damage inflicted during PvP. Has a chance of increasing PvP damage when being attacked. |
Arthro Nail {PvP} - Risk Haste <Soul Crystal Enhancement> Increases Atk. Spd. by 10% when HP drops to 60% or lower. Additionally increases damage inflicted during PvP. Has a chance of increasing PvP damage when being attacked. |
Arthro Nail {PvP} - Critical Poison <Soul Crystal Enhancement> Increases the effectiveness of Poison attacks by 20% and has a 40% chance to poison the target with a normal critical hit. Additionally increases damage inflicted during PvP. Has a chance of increasing PvP damage when being attacked. |
Arthro Nail {PvP} - Risk Evasion <Soul Crystal Enhancement> Increases Evasion by 6 when HP drops to 60% or lower. Additionally increases damage inflicted during PvP. Has a chance of increasing PvP damage when being attacked. |