| Description | Magic Lvl | 
|---|---|
Anti Magic Lvl. 13  Increases M.Def. by 40 and Resistance to magic damage by 15%.  | 38 | 
Anti Magic Lvl. 14  Increases M.Def. by 42 and Resistance to magic damage by 15%.  | 39 | 
Anti Magic Lvl. 15  Increases M.Def. by 43 and Resistance to magic damage by 15%.  | 40 | 
Boost HP Lvl. 1  Increases Max HP by 60.  | 20 | 
Boost Mana Lvl. 3  Increases Max MP by 70.  | 40 | 
Burning Chop Lvl. 1  Attacks the enemy with 1167 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 102 HP every second. Decreases enemy's P.Atk./M.Atk. by 23%. Cannot be used when a bow is equipped. Over-hit and Critical are possible.  | 40 | 
Chant of Evasion Lvl. 1  Increases Evasion of all party members by 2 for 20 minutes.  | 40 | 
Chant of Fire Lvl. 2  Increases M.Def. of all party members by 23% for 20 minutes.  | 40 | 
Chant of Life Lvl. 5  Instantly restores 10% of Max HP and additionally recovers 54 HP per second for all party members for 15 seconds.  | 40 | 
Chant of Shielding Lvl. 3  Increases P.Def. of all party members by 15% for 20 minutes.  | 40 | 
Dreaming Spirit Lvl. 7  Causes the enemy to sleep for 30 seconds.  | 40 | 
Fast Spell Casting Lvl. 2  Increases Casting Spd. by 7%.  | 40 | 
Fear Lvl. 6  Frightens the enemy into fleeing for 10 seconds.  | 40 | 
Freezing Flame Lvl. 1  Creates a mystical cold flame that does 102 HP per second and decreases Speed by 20% for 15 seconds.  | 40 | 
Hammer Crush Lvl. 1  Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.  | 38 | 
Hammer Crush Lvl. 2  Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.  | 39 | 
Hammer Crush Lvl. 3  Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.  | 40 | 
Heavy Armor Mastery Lvl. 11  When equipped with heavy armor, increases P.Def. by 34.3, Casting Spd. by 71%, and Atk. Spd. by 25%.  | 38 | 
Heavy Armor Mastery Lvl. 12  When equipped with heavy armor, increases P.Def. by 35.5, Casting Spd. by 71%, and Atk. Spd. by 25%.  | 39 | 
Heavy Armor Mastery Lvl. 13  When equipped with heavy armor, increases P.Def. by 36.7, Casting Spd. by 71%, and Atk. Spd. by 25%.  | 40 | 
Light Armor Mastery Lvl. 13  When equipped with light armor, increases P.Def. by 43.5, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.  | 38 | 
Light Armor Mastery Lvl. 14  When equipped with light armor, increases P.Def. by 45, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.  | 39 | 
Light Armor Mastery Lvl. 15  When equipped with light armor, increases P.Def. by 46.6, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.  | 40 | 
Madness Lvl. 5  Confuses the enemy, causing them to lose their target when attacking. Reduces resistance to debuffs by 30%.  | 40 | 
Robe Mastery Lvl. 13  Increases P.Def. by 47.3 when equipped with a robe.  | 38 | 
Robe Mastery Lvl. 14  Increases P.Def. by 49 when equipped with a robe.  | 39 | 
Robe Mastery Lvl. 15  Increases P.Def. by 50.7 when equipped with a robe.  | 40 | 
Soul Cry Lvl. 5  Increases P. Atk. by 90.5 and consumes 2 MP per second.  | 40 | 
Steal Essence Lvl. 1  Inflicts non-attribute damage on the enemy with 52 Power added to M. Atk. Absorbs 80% of the damage as HP.  | 40 | 
Venom Lvl. 4  Poisons the target, causing loss of 38 HP per second and decreases HP recovery magic by 50% for 30 seconds.  | 40 | 
Weapon Mastery Lvl. 10  Increases P. Atk. by 16 and M. Atk. by 20. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as MP.  | 38 | 
Weapon Mastery Lvl. 11  Increases P. Atk. by 17 and M. Atk. by 21.3. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as MP.  | 39 | 
Weapon Mastery Lvl. 12  Increases P. Atk. by 18.1 and M. Atk. by 22.6. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as MP.  | 40 |