L2 Database

CODEX · SKILLS · #615 · Levels 1–3

Divine Squad

The corresponding troop's heal power increase by 6%.

Power
MP
Cast
Cooldown
Range
Duration
Passive

Stats

Offence & cost

  • Trait
  • Power
  • Crit Rate
  • Chance
  • Ignore Shield
  • MP Cost
  • MP Initial
  • MP Final
  • HP Cost
  • Cast Time
  • Cooldown

Range & targets

  • Cast Range
  • Hit Range
  • Affect Range
  • Target
  • Affect Scope
  • Affect Object
  • Limit Of Targets

Effect & class

  • Duration
  • Abnormal Lvl
  • Level Bonus Rate
  • Skill Type
  • Cast Type
  • Operate Type Passive
  • Property
  • Attribute
  • Attribute Value

Levels

LvMagic LvEffects Δ Description
  • Amount of received heal +6%
  • Amount of received heal +6%
  • Max MP +30%
  • Amount of received heal +6%
  • Max MP +30%
  • Physical MP consumption -5%
  • Magic MP consumption -5%
  • Song/dance MP consumption -5%
Lv 1
Magic 1

The corresponding troop's heal power increase by 6%.

Effects
  • Amount of received heal +6%
Lv 2
Magic 1
p_max_mp +p_max_mp

The corresponding troop's heal power increase by 6% and Max MP increase by 30%.

Effects
  • Amount of received heal +6%
  • Max MP +30%
Lv 3
Magic 1
p_magic_mp_cost +p_magic_mp_cost

The corresponding troop's heal power increase by 6%, Max MP increase by 30%, and MP consumption decreases by 5%.

Effects
  • Amount of received heal +6%
  • Max MP +30%
  • Physical MP consumption -5%
  • Magic MP consumption -5%
  • Song/dance MP consumption -5%

Classes That Learn

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