CODEX · SKILLS · #3559 · Levels 1–9
Earring of Zaken
Increases Resistance to Bleed attacks by 30%, Resistance to Shock/Mental attacks by 20%, Bleed attack rate by 30%, Shock/Mental attack rate by 20% and improves the effect of HP recovery magic by 10% and restores HP by using 4% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Offence & cost
- Trait —
- Power —
- Crit Rate —
- Chance —
- Ignore Shield —
- MP Cost —
- MP Initial —
- MP Final —
- HP Cost —
- Cast Time —
- Cooldown —
Range & targets
- Cast Range —
- Hit Range —
- Affect Range —
- Target —
- Affect Scope —
- Affect Object —
- Limit Of Targets —
Effect & class
- Magic Lv 75
- Duration —
- Abnormal Lvl —
- Level Bonus Rate —
- Skill Type —
- Cast Type —
- Operate Type Passive
- Property —
- Attribute —
- Attribute Value —
Levels
| Lv | Magic Lv | Effects Δ | Description | ||
|---|---|---|---|---|---|
| 1 | 75 | — | Increases Resistance to Bleed attacks by 30%, Resistance to Shock/Mental attacks by 20%, Bleed attack rate by 30%, Shock/Mental attack rate by 20% and improves the effect of HP recovery magic by 10% and restores HP by using 4% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 2 | 75 | p_defence_trait changedp_attack_trait changedp_heal_effect changed | Increases Resistance to Bleed attacks by 35%, Resistance to Shock/Mental attacks by 25%, Bleed attack rate by 35%, Shock/Mental attack rate by 25% and improves the effect of HP recovery magic by 12% and restores HP by using 5% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 3 | 75 | p_defence_trait changedp_attack_trait changedp_heal_effect changed | Increases Resistance to Bleed attacks by 40%, Resistance to Shock/Mental attacks by 30%, Bleed attack rate by 40%, Shock/Mental attack rate by 30% and improves the effect of HP recovery magic by 15% and restores HP by using 6% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 4 | 75 | — | Increases Resistance to Bleed attacks by 40%, Resistance to Shock/Mental attacks by 30%, Bleed attack rate by 40%, Shock/Mental attack rate by 30% and improves the effect of HP recovery magic by 15% and restores HP by using 6% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 5 | 75 | p_defence_trait changedp_heal_effect changedp_vampiric_attack −5 | Increases Resistance to Bleed attacks by 6%, Resistance to Shock/Mental attacks by 4% and improves the effect of HP recovery magic by 2% and restores HP by using 1% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 6 | 75 | p_defence_trait changedp_heal_effect changedp_vampiric_attack +1 | Increases Resistance to Bleed attacks by 12%, Resistance to Shock/Mental attacks by 8% and improves the effect of HP recovery magic by 4% and restores HP by using 2% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 7 | 75 | p_defence_trait changedp_heal_effect changedp_vampiric_attack +1 | Increases Resistance to Bleed attacks by 18%, Resistance to Shock/Mental attacks by 12% and improves the effect of HP recovery magic by 6% and restores HP by using 3% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 8 | 75 | p_defence_trait changedp_heal_effect changed | Increases Resistance to Bleed attacks by 24%, Resistance to Shock/Mental attacks by 16% and improves the effect of HP recovery magic by 8% and restores HP by using 3% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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| 9 | 75 | p_defence_trait changedp_heal_effect changedp_vampiric_attack +1 | Increases Resistance to Bleed attacks by 30%, Resistance to Shock/Mental attacks by 20% and improves the effect of HP recovery magic by 10% and restores HP by using 4% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks. | ||
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Increases Resistance to Bleed attacks by 30%, Resistance to Shock/Mental attacks by 20%, Bleed attack rate by 30%, Shock/Mental attack rate by 20% and improves the effect of HP recovery magic by 10% and restores HP by using 4% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +30
- Resistance to Shock +20
- Resistance to Derangement +20
- Bleed Attack +30%
- Shock Attack +20%
- Derangement Attack +20%
- Amount of received heal +10%
- Recover 4% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 35%, Resistance to Shock/Mental attacks by 25%, Bleed attack rate by 35%, Shock/Mental attack rate by 25% and improves the effect of HP recovery magic by 12% and restores HP by using 5% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +35
- Resistance to Shock +25
- Resistance to Derangement +25
- Bleed Attack +35%
- Shock Attack +25%
- Derangement Attack +25%
- Amount of received heal +12%
- Recover 5% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 40%, Resistance to Shock/Mental attacks by 30%, Bleed attack rate by 40%, Shock/Mental attack rate by 30% and improves the effect of HP recovery magic by 15% and restores HP by using 6% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +40
- Resistance to Shock +30
- Resistance to Derangement +30
- Bleed Attack +40%
- Shock Attack +30%
- Derangement Attack +30%
- Amount of received heal +15%
- Recover 6% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 40%, Resistance to Shock/Mental attacks by 30%, Bleed attack rate by 40%, Shock/Mental attack rate by 30% and improves the effect of HP recovery magic by 15% and restores HP by using 6% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +40
- Resistance to Shock +30
- Resistance to Derangement +30
- Bleed Attack +40%
- Shock Attack +30%
- Derangement Attack +30%
- Amount of received heal +15%
- Recover 6% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 6%, Resistance to Shock/Mental attacks by 4% and improves the effect of HP recovery magic by 2% and restores HP by using 1% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +6
- Resistance to Shock +4
- Resistance to Derangement +4
- Amount of received heal +2%
- Recover 1% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 12%, Resistance to Shock/Mental attacks by 8% and improves the effect of HP recovery magic by 4% and restores HP by using 2% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +12
- Resistance to Shock +8
- Resistance to Derangement +8
- Amount of received heal +4%
- Recover 2% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 18%, Resistance to Shock/Mental attacks by 12% and improves the effect of HP recovery magic by 6% and restores HP by using 3% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +18
- Resistance to Shock +12
- Resistance to Derangement +12
- Amount of received heal +6%
- Recover 3% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 24%, Resistance to Shock/Mental attacks by 16% and improves the effect of HP recovery magic by 8% and restores HP by using 3% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +24
- Resistance to Shock +16
- Resistance to Derangement +16
- Amount of received heal +8%
- Recover 3% of the damage incurred to enemies as HP
Increases Resistance to Bleed attacks by 30%, Resistance to Shock/Mental attacks by 20% and improves the effect of HP recovery magic by 10% and restores HP by using 4% of the damage inflicted upon the enemy. Excludes damage from skill or ranged attacks.
Effects
- Resistance to Bleed +30
- Resistance to Shock +20
- Resistance to Derangement +20
- Amount of received heal +10%
- Recover 4% of the damage incurred to enemies as HP