CODEX · SKILLS · #1559 · Levels 1–3
Potential Ability
When equipped with a dagger or a dual dagger, increases Critical Rate by 40% and Critical Damage by 384. Requires a light armor to be equipped.
Offence & cost
- Trait —
- Power —
- Crit Rate —
- Chance —
- Ignore Shield —
- MP Cost —
- MP Initial —
- MP Final —
- HP Cost —
- Cast Time —
- Cooldown —
Range & targets
- Cast Range —
- Hit Range —
- Affect Range —
- Target —
- Affect Scope —
- Affect Object —
- Limit Of Targets —
Effect & class
- Magic Lv 49
- Duration —
- Abnormal Lvl —
- Level Bonus Rate —
- Skill Type —
- Cast Type —
- Operate Type Passive
- Property —
- Attribute —
- Attribute Value —
Levels
| Lv | Magic Lv | Effects Δ | Description | ||
|---|---|---|---|---|---|
| 1 | 28 | — | When equipped with a dagger or a dual dagger, increases Critical Rate by 20% and Critical Damage by 177. Requires a light armor to be equipped. | ||
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| 2 | 40 | Magic Lvl +12p_critical_rate changedp_critical_damage changed | When equipped with a dagger or a dual dagger, increases Critical Rate by 30% and Critical Damage by 295. Requires a light armor to be equipped. | ||
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| 3 | 49 | Magic Lvl +9p_critical_rate changedp_critical_damage changed | When equipped with a dagger or a dual dagger, increases Critical Rate by 40% and Critical Damage by 384. Requires a light armor to be equipped. | ||
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When equipped with a dagger or a dual dagger, increases Critical Rate by 20% and Critical Damage by 177. Requires a light armor to be equipped.
Effects
- Critical rate +20%
- Damage +177 during a critical attack
When equipped with a dagger or a dual dagger, increases Critical Rate by 30% and Critical Damage by 295. Requires a light armor to be equipped.
Effects
- Critical rate +30%
- Damage +295 during a critical attack
When equipped with a dagger or a dual dagger, increases Critical Rate by 40% and Critical Damage by 384. Requires a light armor to be equipped.
Effects
- Critical rate +40%
- Damage +384 during a critical attack