CODEX · SKILLS · #1486 · Levels 1–4
Mental Impoverish
For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
Offence & cost
- Trait Derangement
- Power —
- Crit Rate —
- Chance 70%
- Ignore Shield —
- MP Cost 68
- MP Initial 14
- MP Final 54
- HP Cost —
- Cast Time 3s
- Cooldown 2s
Range & targets
- Cast Range 600
- Hit Range 1100
- Affect Range —
- Target Enemy Only
- Affect Scope Single
- Affect Object —
- Limit Of Targets 0
Effect & class
- Magic Lv 74
- Duration 60
- Abnormal Lvl 8
- Level Bonus Rate 1
- Skill Type Debuff
- Cast Type Magical
- Operate Type Active
- Property Men
- Attribute None
- Attribute Value 0
| Lv | Magic Lv | Effects Δ | Description | ||
|---|---|---|---|---|---|
| 1 | 68 | — | For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received. | ||
Properties
Effects
| |||||
| 2 | 70 | Magic Lvl +2MP End +1p_trigger_skill_by_dmg changed | For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received. | ||
Properties
Effects
| |||||
| 3 | 72 | Magic Lvl +2MP Start +1MP End +1 | For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received. | ||
Properties
Effects
| |||||
| 4 | 74 | Magic Lvl +2MP End +1p_trigger_skill_by_dmg changed | For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received. | ||
Properties
Effects
| |||||
For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.