L2 Database

CODEX · SKILLS · #1208 · Levels 1–17

Seal of Binding

Holds nearby enemies for 30 seconds.

Power
103 MP
4s Cast
5s Cooldown
-1 Range
30s Duration
ActiveTrait: Hold

Stats

Offence & cost

  • Trait Hold
  • Power
  • Crit Rate
  • Chance 40%
  • Ignore Shield
  • MP Cost 103
  • MP Initial 21
  • MP Final 82
  • HP Cost
  • Cast Time 4s
  • Cooldown 5s

Range & targets

  • Cast Range -1
  • Hit Range -1
  • Affect Range 200
  • Target Self
  • Affect Scope Point Blank
  • Affect Object Not Friend
  • Limit Of Targets 15

Effect & class

  • Duration 30
  • Abnormal Lvl 1
  • Level Bonus Rate 2
  • Skill Type Debuff
  • Cast Type Magical
  • Operate Type Active
  • Property Men
  • Attribute None
  • Attribute Value 0

Levels

LvMagic LvEffects Δ Description

Properties

  • MP Start7
  • MP End27

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start8
  • MP End32

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start9
  • MP End36

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start11
  • MP End42

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start12
  • MP End47

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start13
  • MP End52

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start14
  • MP End56

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start16
  • MP End61

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start16
  • MP End64

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start17
  • MP End66

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start18
  • MP End69

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start18
  • MP End71

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start19
  • MP End74

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start19
  • MP End76

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start20
  • MP End78

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start20
  • MP End80

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • MP Start21
  • MP End82

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 1
Magic 25

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start7
  • MP End27

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 2
Magic 30
Magic Lvl +5MP Start +1MP End +5

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start8
  • MP End32

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 3
Magic 35
Magic Lvl +5MP Start +1MP End +4

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start9
  • MP End36

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 4
Magic 40
Magic Lvl +5MP Start +2MP End +6

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start11
  • MP End42

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 5
Magic 44
Magic Lvl +4MP Start +1MP End +5

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start12
  • MP End47

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 6
Magic 48
Magic Lvl +4MP Start +1MP End +5

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start13
  • MP End52

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 7
Magic 52
Magic Lvl +4MP Start +1MP End +4

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start14
  • MP End56

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 8
Magic 56
Magic Lvl +4MP Start +2MP End +5

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start16
  • MP End61

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 9
Magic 58
Magic Lvl +2MP End +3

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start16
  • MP End64

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 10
Magic 60
Magic Lvl +2MP Start +1MP End +2

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start17
  • MP End66

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 11
Magic 62
Magic Lvl +2MP Start +1MP End +3

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start18
  • MP End69

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 12
Magic 64
Magic Lvl +2MP End +2

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start18
  • MP End71

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 13
Magic 66
Magic Lvl +2MP Start +1MP End +3

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start19
  • MP End74

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 14
Magic 68
Magic Lvl +2MP End +2

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start19
  • MP End76

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 15
Magic 70
Magic Lvl +2MP Start +1MP End +2

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start20
  • MP End78

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 16
Magic 72
Magic Lvl +2MP End +2

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start20
  • MP End80

Effects

  • Root (cannot move)
  • Resistance to Hold +100
Lv 17
Magic 74
Magic Lvl +2MP Start +1MP End +2

Holds nearby enemies for 30 seconds.

Effects

Properties

  • MP Start21
  • MP End82

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Enchants

EnchantMagic LvAbnormalEffects Δ Description

Properties

  • Chance41

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance42

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance44

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance45

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance46

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance48

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance49

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance50

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance52

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance53

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance54

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance56

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance57

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance58

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance60

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance61

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance62

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance64

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance65

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance66

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance68

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance69

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance70

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance72

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance73

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance74

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance76

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance77

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance78

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Properties

  • Chance80

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+1
Magic 76
Abnormal1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance41

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+2
Magic 76
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance42

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+3
Magic 76
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance44

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+4
Magic 77
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance45

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+5
Magic 77
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance46

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+6
Magic 77
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance48

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+7
Magic 78
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance49

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+8
Magic 78
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance50

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+9
Magic 78
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance52

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+10
Magic 79
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance53

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+11
Magic 79
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance54

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+12
Magic 79
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance56

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+13
Magic 80
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance57

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+14
Magic 80
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance58

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+15
Magic 80
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance60

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+16
Magic 81
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance61

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+17
Magic 81
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance62

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+18
Magic 81
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance64

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+19
Magic 82
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance65

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+20
Magic 82
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance66

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+21
Magic 82
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance68

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+22
Magic 83
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance69

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+23
Magic 83
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance70

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+24
Magic 83
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance72

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+25
Magic 84
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance73

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+26
Magic 84
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance74

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+27
Magic 84
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance76

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+28
Magic 85
Abnormal1
Magic Lvl +1Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance77

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+29
Magic 85
Abnormal1
Chance +1

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance78

Effects

  • Root (cannot move)
  • Resistance to Hold +100
+30
Magic 85
Abnormal1
Chance +2

Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Effects

Properties

  • Chance80

Effects

  • Root (cannot move)
  • Resistance to Hold +100

Classes That Learn

Available to

Reconnecting

Restoring your scribe’s connection…

Next attempt in 0s · try 1

The connection was lost.

The session was closed by the server.