L2 Database

Ancient Scroll: Enchant Armor (S-Grade)

When enchanted, increases P. Def. by 1 for S-Grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When enchant fails, the item is not crystallized and the existing enchant value is maintained. When armor is enchanted up to +4, HP increases according to the enchant value. Cannot be used on armor that are +6 or above.

Item effects

Skills granted while equipped

Drops

Monster sources

Drake Lord 80
Very common 80%
5–10
Behemoth Leader 80
Very common 80%
5–10
Dragon Beast 80
Very common 80%
5–10
Tiat 80
Very common 75%
4–8
Bloody Karik 80
Common 4.8%
1
Bloody Karinness 80
Common 2.4%
1

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